Stronghold Crusader Extreme: Review


Stronghold Crusader Extreme: Review

Addons and other additions should be treated as wary as possible. It happens, as in the case of Warhammer 40k: Dawn of War – Winter Assault, that the expanshen almost turns the entire gameplay, and it can and should be put and should be placed. And it happens as with "new additions" to Half-Life or Doom 3, three quarters of which turned out to be a mediocre trash from a third-party manufacturer or generally a set of cards. I gave the money for them – and you regret it, although the amount there is usually a small. But what is worth being afraid of especially is the official options for switches. Because money for them is asked by the standards of prices for licensed software, but quality. Yes, approximately at the level of the same "Continuations" To "Duma".

In fact, there is nothing to write about this release. The ancient Stronghold Crusader is taken as a basis, which in its time did not shine with particular depth. She was a good simulator of a medieval castle, but could not withstand competition in combat tactics and strategy. Elaboration – zero, continuous conventions and crooked management. We were not even allowed to build our army, and the main scheme of the attack was "the gurt is simple and beat the daddy". The minimum thought process was enough so as not to drive the troops on the land watered and the land shot by archers, not to expose the catapults under the blow of the cavalry and so on in the same spirit. And nothing else was offered to us. That is, there were more opportunities in an even older Age of Empires 2, because there were constructions and other pleasant little things.

Considering SC as a simulator is quite convenient – it was really good at that time. Management is not as difficult as in Settlers, which allowed you to quickly get comfortable, but looked realistic. And there was also such an interesting thing as the individuals of the AI ​​of the Two. One attacks as soon as possible. The other sits in the fortress and accumulates resources. Third. too lazy to do something.

It’s all great. But what new we have in Extreme version? A https://www.europneus.es/talleres/arcls/?tutto-quello-che-devi-sapere-su-winner-casino-recensione-completa.html pack of cards imprisoned for military operations. And, in general, everything. That is, such a reprint of the classics. But in this case, they would have said, and there are such things of completely different money. Unless you are placed in a beautiful box with a bunch of souvenirs for devoted fans. There is no beautiful box, fans are also, in general, not very visible. For whom it was done?

The answer comes on the first attempt. For masochists from among the players. And their varieties – e -sportsmen. They will fully appreciate the combination of uncomfortable management with the hellish complexity of scripts. If you are not lucky at all, then the mouse and keyboard will suffer at the same time, and perhaps the monitor, about which the unsuccessful player will beat his head. A wonderful prospect. And why? Very simple – the developers decided on a bold step and allowed to be on the map at the same time ten thousand soldiers. What is ten thousand? For a real war – a norm or even a trifle, for this game and an old engine – convulsions, and thanks for not death.

No, if you approach the case seriously, then there will be no broken mice. And the scripts will not be so terrible, and the control of the troops is not so oak. But this requires time and effort, and why? The game in our time looks just terribly, and if I still launch Settlers 3 or Moo2 so far, then there is nothing that deserves attention, and there is a terrible picture. The detachments are joyfully merging, finding kinship with the protrusion, the scripts at times buggle, and once in the middle of the battle a piece of wall disappeared in my castle. True, enemy troops did not poured in the break, because "break" It turned out to be the error of the engine. And why do we need such joy?

There is no longer observed in this body anymore, bravo, necromancers from the guild of games developers. But not "bis", Enough already sessions of revitalization of corpses. The old ones have nowhere to fold. I’ll go, dig up another grave.

Pros: Only the original game.
Cons: Why it was needed?

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