House of Hope at Baldur’s Gate 3 – how to get into a location and perform quests


House of Hope at Baldur’s Gate 3 – how to get into a location and perform quests

In Baldur’s Gate 3, players will be in many unusual locations. In each such place, some kind of secret will most often reveal or it will be possible to complete a side task and get some useful artifacts. In the process of research, the gates of Baldur, the group of heroes will be able to get into the den of the demon Rafail – the House of Hope.

Tasks in the House of Hope

Rafail branch opens in the process of fulfilling the quest "conclude a deal with the devil". In this mission, there are two subtasks to “avoid the deal” and “fulfill the deal”. To fulfill the mission to “avoid the transaction”, it is enough to penetrate the house of hope and find the contract. Also, the quest "Save Hope" is associated with the lady of the demon. In subsequent sections, we will tell you all the information about the passage of this task

How to go into the house of hope

First of all, players need to visit the Devil's Devil's store, located in the northern part of the lower city of the gates of Baldur. It is in this shop that will be able to find the portal and move in the house of hope, the den of the demon Rafail.

To do this, use the Vasilisk Gate teleport and go a little west. The store is located next to the "forge of the nine". Use the coordinates "-40, 9" that will help to find the "devilish share".

We go to the shop and inspect the area before talking with Helsik. In the detachment there should be a character with a high level of magic. We examine the skulls so that the team feels strange energy hidden from the eyes.

We communicate with the girl and mention her large collection of artifacts. After that, we immediately start the conversation again. Rafail will only be able to find out information about the secret lair of Rafail with a replica about the House of Hope. This will advance the plot of the quest forward.

Helsik will ask for twenty thousand coins, for which she agrees to show Raphael's lair. Do not pay her this amount, so we are trying to convince to reduce the price tag to ten thousand gold coins. In fact, it is not necessary to pay this amount to the seller of artifacts, it is enough to convince it to help the detachment. She will agree, but in return will ask to steal the ancient artifact "Gloves of the forces of the hill giant". After that, she will provide five items (skull, hellish marble, diamond, incense and Mammon coin). It is these artifacts that will help activate the portal in the den of Rafail. Without them you can't get there.

Also, each of these items can be found independently in the chambers of Helsik on the second floor of the Devilsky Doil store. To do this, we go up, turn off the trap using the use of water to the amulet and hack the lock on the door. If the merchant agreed to help, then the members of the detachment will not have to turn off the trap and break the lock – they will have the key to the room.

The location of objects inside the Helsik room:

  1. Diamond – in a gilded chest.
    1. Hell marble – in a luxurious chest.
      1. Incense (incense) – on the nightstand.
        1. Mammon coin – in the chest in the bedroom.
          1. Skull – in the coffin.
          2. After collecting all objects, we proceed to the opening of the portal.

            Activation of the portal to hell

            To activate the portal, you must place the artifacts found on the pentagram drawn on the floor in the Helsik room. We use items at the positions below (start the layout from the skull and place it in the image of the arrow guiding to the west):

            1. The skull is the West.
            1. Diamond-northeast.
              1. Incense (incense)-southeast.
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                1. Mammon Coin-North-West.
                  1. Hell marble – center.
                  2. After the successful placement of all objects in front of the heroes, a portal will immediately appear in the den of Rafail.

                    Meeting with hope

                    We use a teleport and move to hell. After that, a dialogue with hope is instantly activated. She is ready to leave the "underground kingdom", but will not be able to do this without the active participation of the heroes. We pass various checks to bring it to feelings. We also ask the hope of the contract to find out its exact location, and agree to help.

                    If the detachment manages to calm the girl, then the task "Save hope" will start. After that, she will create the illusion of the debtor’s clothes, since without this “armor” you can’t wander along the den of Rafail. If desired, we can ask hope and get additional information. To free the girl, you will need to find an orphic hammer, but before receiving it is best to study the area and find a contract.

                    Meeting with HaARLEP

                    In the east we go out onto the balcony and on the stones from the outside we get to the chambers of Rafail. Exact coordinates of the place-"-6488, 2987". We meet with a haraleep inside. He can help in search of an orphic hammer and even provide a key to the Rafail safe, but he will first want to play with the hero. The easiest way is to kill him and independently pick up the key from the pocket, but characters with a high level of wisdom will be able to resist his forces when checking the characteristics.

                    Action options:

                    1. Kill Haarlep.
                    1. Play with HaARLEP.
                    2. Below we will talk more about each version of events when meeting with HaARLEP.

                      Kill Haarlep

                      We fight with a demon and six servants. For the victory we will get the key to the safe Rafail and gloves of the hellish sunset. The last artifact is available to heroes only when the enemy is destroyed.

                      Play with HaARLEP

                      We choose a neutral replica about the reasons for visiting this place, for example, "I will not tell you". Next, we use “what kind of game?"To obtain basic information, we agree with the proposal and use the" Lie "replica. Now the most difficult thing is to go through a wisdom test.

                      We use the option "resist the spells, trying to maintain free will". After checking, we use the options “You can take my body, but not the mind” and “I swear, my body is from now on yours”.

                      We observe the bed stage and receive information about the secrets of the demon Rafail. Be sure to use the replica "How can I find a hammer?"To get the key to the Rafail safe.

                      Rafail safe

                      After receiving the key from the Rafail safe, we examine the portrait of the demon on the wall. We find a button under it and use it to find a safe. Turn off the trap and open it using the resulting key. Inside we find the coins of the soul and "Notes of Raphael". These notes will help you find out the password from the barrier protecting the orphic hammer.

                      Salvation of hope

                      We go to the archive in the east of the Raphael log and find an orphic hammer. We activate the option “Give me what the heart wishes” to turn off the protective field. Take the subject. Also, we do not forget to capture other artifacts, for example, “mittens of the power of the hill giant”, promised Helsik, and “amulet of great health”. We go further.

                      From this moment, all the inhabitants of hell will attack the detachment. It will not work to leave this location without a fight, so we first advise you to visit other rooms of the house of hope in order to collect all the objects without a fight.

                      We move forward through the lobby and the feast. We get to the prison rooms. To do this, use the hatch, and as a hint we pay attention to the coordinates "-6472, 2920". We deal with all the goals, destroy crystals with an orphic hammer and save the girl. After that, she will join the detachment and help the heroes get out of the house of hope.

                      Exit from the lap of Raphael

                      We follow the opposite direction to the portal. Near him, Rafail will wait for a detachment of heroes. Going around this battle after receiving an orphic hammer will not work. Demon Raphael is very dissatisfied with the actions of the characters. Before the battle, you can invite Yurgir to join the team using the replica “go over to the side of the winners. Rafail has no chance in battle with me ". With a successful check, it will help the detachment and, if he survives, joins the final to the battle with the Neterian brain.

                      In the battle with Rafail, we must first concentrate all the combat power on four shower pillars. They significantly increase the damage of the demon. After their destruction, we switch to Rafail and deal with it. It should be borne in mind that he has an invulnerability to fire and the ability to use a response in obtaining radiant damage. We do not use this magic in this fight.

                      He has a weakness for mental damage, which can significantly harm him. For the full destruction of the enemy, you will have to remove all six hundred sixty -six units of health of the demon. After the battle, we get legendary gloves from hope and leave the location.

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