Waiting for a delegate call in an asynchronous method with C
and async/await
When writing asynchronous code, it is essential to manage the flow of execution to ensure thread safety and prevent deadlocks. A common challenge is waiting for certain delegate calls in an asynchronous method. In this article, we will explore how to accomplish this in C#.
Problem: Deadlocks with asynchronous methods
In your example code snippet, you have an “async” method inside a “BackgroundService”. Within this method, you need to wait until a condition is met before calling another delegate. Unfortunately, without proper synchronization, multiple tasks can be executed simultaneously, leading to deadlocks.
private async Task MyMethod()
{
// ...
while (conditionMet)
{
await Task.Delay(100); // Simulate work
}
// Delegate call here
await delegateTask();
}
Solution: Using a Mutex
To resolve the deadlock, you can use a “Mutex” to synchronize access to the condition check. Here is an updated version of the code snippet:
private asynchronous task MyMethod()
{
private readonly SemaphoreSlim mutex = new SemaphoreSlim(1, 1);
// ...
while (conditionMet)
{
await mutex.WaitOneAsync();
try
{
// Delegate call here
await delegateTask();
}
finally
{
mutex.ReleaseSemaphore(0, 1); // Release the semaphore when you're done
}
}
}
In this example:
- We create a
SemaphoreSliminstance with a count of 1 and a release count of 1. This ensures that only one task can acquire the semaphore at a time.
- In the status checking loop, we use
WaitOneAsync()to wait for the semaphore to be released.
- Once the semaphore is released, you can call the delegate.
Best practices

To avoid potential problems:
- Always release the semaphore when you’re done checking the status, regardless of whether it was successful or not.
- Use a lock instead of a
SemaphoreSlimif you need to synchronize access to shared resources. However, be aware of deadlocks and use thewait Task.Delay()approach as shown above.
Usage Example
Here is an example implementation using async/wait:
Public class BackgroundService
{
private readonly SemaphoreSlim _lock = new SemaphoreSlim(1, 1);
Public async task MyMethod()
{
while (true)
{
await _lock.WaitAsync();
try
{
// Call delegate here
await delegateTask();
}
finally
{
_lock.Release(); // Release the lock when you're done
}
}
}
}
In this example, I’ve created a BackgroundService with a _lock semaphore. The MyMethod method waits on the semaphore before calling the delegate, ensuring thread safety.
By using synchronization primitives like SemaphoreSlim, you can write more reliable and efficient asynchronous code that avoids deadlocks and other concurrency issues.